/ Design/Engineering / Speaking to Reality Capture and Technology Enablement #REAL2016

Speaking to Reality Capture and Technology Enablement #REAL2016

Matt Ball on March 8, 2016 - in Design/Engineering, Event Coverage

Elmer Bol from Autodesk led a conversation with Intel, HP and Leica Geosystems on the stage at the REAL 2016 event in San Francisco this morning.

Brad Short from HP spoke to their immersive 3D computer called Sprout. Sprout was the first consumer product that has 3D scanning and 2D capture to bring the realm of the physical into the digital realm. HP is focused on pulling from the physical world to create a new communication medium and sharing experience.

The ability to scan and match in 3D will add a lot of intriguing information about dynamics such as scanning bodies for biometrics and implications for health. He also suggested that we are going toward a time when we can play back and experience events in navigable environments to gain a new perspective and revisit a live event or time shift an experience.

Stuart Woods from Leica Geosystems spoke about the company’s mobile capture devices to map the world in 3D. Selective localization and mapping (SLAM) is the capture of reality, but it’s not just about 3D. It’s about additional sensing such as thermal, noise and other elements that help us answer the questions of our current time. It’s about answering quickly and pairing the sensor with the question to understand change.

The comparison of traditional surveying to virtual surveying with UAS and other devices are to spend time collecting but to explore and measure in the office. It’s a complete disruption with time and cost savings.

Mark Yahiro from Intel spoke to the company’s Real Sense and the image sensors that capture the world for AR, VR and are extended from terrestrial to airborne UAS. The magic is when you can blend the virtual with the physical. Imaging is important for transporting us and allowing us to understand and experience the world.

Putting a 3D camera on a mobile device needs to be accurate and if it’s on an embedded device we can navigate quickly. The processors and imaging devices have come a long way to make this possible.

Bol guided the questions for both insight into hardware advancements and the purposes and outcomes that we are innovating to achieve.

About Matt Ball

Matt Ball is a former editor and publisher of V1 Media.

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